
Capcom has shared that it did indeed experiment with an open world and online multiplayer elements for Resident Evil Requiem before going back to the drawing board and making it an offline, single player experience.
Rumours prior to the game's official announcement suggested this was the case, and now the publisher has confirmed those tests in a development diary video. Alongside the first few glimpses of gameplay, additional video and interviews reveal Capcom "spent some time experimenting with" an open world and online features.
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"But in the end, although we had some interesting concepts, we realized that it wasn't what fans wanted to see or play," said director Koshi Nakanishi. "So we went back to the drawing board, and created what led to Resident Evil Requiem."
You can see some footage from those online tests and experiments in the tweet below: