
CD Projekt RED has, historically, focused on the PC versions of its games, and then dialled them down for console. But this hasn’t always been a successful strategy for the studio.
For example, many fans criticised the Polish studio for downgrading The Witcher 3: Wild Hunt prior to release, while Cyberpunk 2077’s issues on the PS4 at launch are well documented.
With The Witcher 4, the studio is focused on developing the game for the PS5 first and foremost.
“We always do PC and push [the technology] and try to scale down,” Charles Tremblay, the dev’s coding bigwig, told Digital Foundry. “This time, we want to be more console development first”