That's a tad too long. 3 Hours? Sure. 4 hours? Mmm, you would have to go on and on with surprise AAA announcement after AAA after AAA. 5 hours? No thanks. I'll read what happened afterwards.
Interesting choices for the Survivor Edition. Still no confirmation of anything like that over here but knowing Sony (and how much revenue they need right now) I'm sure we'll get SOMETHING like this.
I've been playing FPS with pointer controls for years (you know, on the Wii) and I've only tried Move here and there but I can honestly say that going from Nunchuck+Wiimote back to dual analog felt weird and it took me a while to readjust a bit... but I just couldn't get it right again.
@naiyo: Metroid Prime 3 (and Trilogy), Red Steel 2 and World at War (and the CoD after that) are all great examples of games with high production values and excellent pointer controls.
It's a FPS that could benefit from pointer controls. Basically, you'd have Wii controls on a PS3 game. How is that now "something that would not make it better"?
The game was worth it at $9.99 and thanks to the discount it's an even easier purchase for those that want a fun physics based puzzle game to use with their new Move purchase.
They're probably changing the bundle or have changed the SKU due to a new version of it currently being manufactured that changes something inside but nothing in the functionality.
I'll be buying the Move bundle once Sorcery replaces Sports Champions as the included game but I'll buy Tumble today to take advantage of the sale since I've heard it's a very fun game.
I'm currently playing Funky Lab Rat so I can write a review for another site and I had the completly opposite reaction from Paraniomia since I loved the game from the first couple of minutes and have been playing it so I can get perfect runs in all levels. Have achieved this up until world 4 so far.
Good to hear that the port from Wiiware to PSN held up nicely. Already own the Wiiware version but the more units this game can sell the faster we can get a sequel!
I had read about this over at PS3blog.net since it's included in the US on the latest Time Crisis release... which isn't so great. This game being release by itself on PSN could be an easier sell for me but the price seems a bit high.
Interesting game, specially with all the physics related to gameplay. Pricing will be everything what allows it or hinders it from selling according to the publisher's expectations.
So it's basically bigger than the Ratchet and Clank PSN game? Interesting. Somehow I see this priced at $15-20. Might as well be $20 so we get a Platinum.
Tried the demo and liked it but the game was released when I didn't have the time or money for it. Might give it a try at the end of the year with the Move patch.
@NESGamepro: Yes, Heavy Rain patch will be free. Don't really know about the one for RE5: Gold. I'm still pissed about them saying that my copy of RE5 can get DLC I pay for but won't get the patch.
Well, Move does cost more than WM+ so one would figure it should be at least as accurate if not a bit more than Nintendo's offering. Haven't tried Move but will probably have a go later at one of the store showings.
I agree with Roopa132. On PC you can customize control to be just right for you which doesn't affect how online MP is used in game. Still, if they're concerned just separate players into the ones using Move and those using analog and don't allow cross gaming.
Move support for NBA 2K11 will definitely be interesting. Waiting for reviews for the game but the Jordan Mode is something that has me almost buying it...
Comments 43
Re: Review: We Dare (PlayStation 3)
Kinky promo campaign, bad, bad game.
Re: Sony's E3 2011 Event Lasts Five Hours
That's a tad too long. 3 Hours? Sure. 4 hours? Mmm, you would have to go on and on with surprise AAA announcement after AAA after AAA. 5 hours? No thanks. I'll read what happened afterwards.
Re: European Resistance 3 Pre-Order Bonuses Aim for Your Wallet
Interesting choices for the Survivor Edition. Still no confirmation of anything like that over here but knowing Sony (and how much revenue they need right now) I'm sure we'll get SOMETHING like this.
Re: Talking Point: Should Move Controls Become the FPS Standard?
I've been playing FPS with pointer controls for years (you know, on the Wii) and I've only tried Move here and there but I can honestly say that going from Nunchuck+Wiimote back to dual analog felt weird and it took me a while to readjust a bit... but I just couldn't get it right again.
@naiyo: Metroid Prime 3 (and Trilogy), Red Steel 2 and World at War (and the CoD after that) are all great examples of games with high production values and excellent pointer controls.
Re: Valve Explains Why You Can't Use Move in Portal 2
It's a FPS that could benefit from pointer controls. Basically, you'd have Wii controls on a PS3 game. How is that now "something that would not make it better"?
Re: Funky Lab Rat Drops in Price in US Store Update
The game was worth it at $9.99 and thanks to the discount it's an even easier purchase for those that want a fun physics based puzzle game to use with their new Move purchase.
Re: Funky Lab Rat Drops in Price in US Store Update
Wait, why does it say Funky Lab Rat + Trial? That seems like a weird way to list the game..
Re: Toys 'R' Us Gets Exclusive PlayStation Move Heroes Bundle
Waiting for the Bundle with Sorcery included... but this is definitely a step up from the Sports Champions one.
Re: Review: Zumba Fitness (PlayStation 3)
So, no work.out from this game then?
Re: Why Does Amazon Say PlayStation Move is Discontinued?
They're probably changing the bundle or have changed the SKU due to a new version of it currently being manufactured that changes something inside but nothing in the functionality.
Re: Tumble Falls to Half Price in PlayStation Network Sale
I'll be buying the Move bundle once Sorcery replaces Sports Champions as the included game but I'll buy Tumble today to take advantage of the sale since I've heard it's a very fun game.
Re: Pachter: Disney Epic Mickey Will Come to PS3 Eventually
Another Patcher crazy quote. Collect them all!
Re: PlayStation Plus Members, Get Your Prehistoric Moves On Now
Downloaded it yesterday along with Qore. Really nice of Sony to give us a new game for free, a week before it's available for everyone else.
Re: BigBen Aims to Strike it Lucky with New Move Software
Not all Cocoto games are that bad... but it's not something to look forward to on PS3.
Re: Review: Deadstorm Pirates (PlayStation Network)
@Thanks for the info slapshot82. Might get it when available on PSN unless I find a cheap used copy of TC:BS
Re: Review: Funky Lab Rat (PlayStation Network)
I'm currently playing Funky Lab Rat so I can write a review for another site and I had the completly opposite reaction from Paraniomia since I loved the game from the first couple of minutes and have been playing it so I can get perfect runs in all levels. Have achieved this up until world 4 so far.
Re: Review: Deadliest Catch: Sea of Chaos (PlayStation 3)
So not even a trophy-run rental?
Re: Sony Patents Reveal the Fascinating Moves That Never Were
The joystiq variation seems unnecessary since you could just use the Move as is right now and move it around as a joystiq.
Re: Review: Deadstorm Pirates (PlayStation Network)
Let me know what you think about it.
Re: Review: Swords & Soldiers (PlayStation Network)
Good to hear that the port from Wiiware to PSN held up nicely. Already own the Wiiware version but the more units this game can sell the faster we can get a sequel!
Re: Review: Deadstorm Pirates (PlayStation Network)
I had read about this over at PS3blog.net since it's included in the US on the latest Time Crisis release... which isn't so great. This game being release by itself on PSN could be an easier sell for me but the price seems a bit high.
Re: Sony Could Update Move to be More Accurate, But Probably Won't
Good to know that changes can be made down the road.
Re: Review: Auditorium HD (PlayStation Network)
The price seems to be right for this release. Will eventually get it.
Re: Review: Beat Sketcher (PlayStation Network)
Not a game I'd buy but it's great that Move owners have more options.
Re: Review: The Fight: Lights Out (PlayStation 3)
Mmm, the game should have been $30 considering you need TWO Move controllers for it to function properly.
Re: Review: DanceDanceRevolution (PlayStation 3)
Basically, they're trying to add the modes available on the Wii to the PS3 version, right?
Re: Snakebyte Announces the First Third-Party Move Controllers
I have a habit of not buying any non-official controllers (fight sticks not withstanding) since they tend to not work 100% as well as the real deal.
Still, best of luck to Snakebyte on this.
Re: Review: The Sly Collection (PlayStation 3)
All the fun to have for just $40 makes this a must buy for the holidays. Keep the collections coming!
Re: Funky Lab Rat Grooves Onto PSN Next Week
Interesting game, specially with all the physics related to gameplay. Pricing will be everything what allows it or hinders it from selling according to the publisher's expectations.
Re: PlayStation Store Update Brings Extras to EyePet and Sports Champions
So, new trophies with any of the DLC?
Re: Oddworld: Stranger's Wrath Too Big for 360, Just Right for PSN
So it's basically bigger than the Ratchet and Clank PSN game? Interesting. Somehow I see this priced at $15-20. Might as well be $20 so we get a Platinum.
Re: Review: R.U.S.E. (PlayStation 3)
Move is a Wiimote and both can be used as a mouse pointer so it does speed-up gameplay. Will try the demo.
Re: Review: Heavy Rain (PlayStation 3)
Tried the demo and liked it but the game was released when I didn't have the time or money for it. Might give it a try at the end of the year with the Move patch.
Re: MadCatz's Range of Move Accessories Sounds Surprisingly Useful
Wouldn't get any of the MadCatz accesories or any accesories for that matter. The controller can charge just fine with USB so that's not a problem.
Re: Move Starter Disc Contents Laid Bare
Don't like that you have to install the demos to the HDD to play them since that will be what, 5-10 GB of space?
Re: Move-Enabling Patches May Cost You
@NESGamepro: Yes, Heavy Rain patch will be free. Don't really know about the one for RE5: Gold. I'm still pissed about them saying that my copy of RE5 can get DLC I pay for but won't get the patch.
Re: The First Wave of Move Titles Will be Cheaper to Entice You
Makes sense for the first couple of games to be cheaper... but what we need to know is how much content will there really be in those $39.99 games.
Re: Hands On: High Lighting Our Move Concerns
Well, Move does cost more than WM+ so one would figure it should be at least as accurate if not a bit more than Nintendo's offering. Haven't tried Move but will probably have a go later at one of the store showings.
Re: Guerilla Yet to Decide if Move and Dualshock Owners Can Face Off Online
I agree with Roopa132. On PC you can customize control to be just right for you which doesn't affect how online MP is used in game. Still, if they're concerned just separate players into the ones using Move and those using analog and don't allow cross gaming.
Re: Welcome to Movemodo!
Great decision on allowing us to use our existing Nintendolife login btw.
Re: Be Michael Jordan with Move Support in NBA 2K11
Move support for NBA 2K11 will definitely be interesting. Waiting for reviews for the game but the Jordan Mode is something that has me almost buying it...
Re: Latest Kevin Butler Ad Shows Our Most-Wanted Move Add-On: Vikings
Well, for me the good things about the video are the first few seconds and the end since anything in between felt copied from Nintendo.
Re: Ape Escape Puts Monkeys On Rails, Hilarity Presumably Ensues
Well, I love On-rails games so if this is released at a proper price ($30-40) it might find it's way into my collection.